09-10-2019, 01:40 PM
(This post was last modified: 09-10-2019, 06:14 PM by Studenterhue. Edited 2 times in total.)
I tried my hand at a figurine bag. It's meant to look like a bigger, bag-like version of the figure capsule. I think I got the satchel's placement relative to the fullness overlay right.
I also made a carrying case sprite. While there are some figure cases that look like hardened suitcases, I took cues from these more stylized cases that used to be sold by Figures Toy Company. It's probably more fit for a reskinned box than a satchel-type item, but I think it could work (personally, I like either way)
I'm not sure if it's possible to make the sprite change upon loading/unloading things into/from satchel, but I also made an open-sprite, for when you're loading figures in or taking them out.
For the curious, some rejected/potential alt designs below, including a different case design with a clown in space and some different logos in the top left.
I also made a carrying case sprite. While there are some figure cases that look like hardened suitcases, I took cues from these more stylized cases that used to be sold by Figures Toy Company. It's probably more fit for a reskinned box than a satchel-type item, but I think it could work (personally, I like either way)
I'm not sure if it's possible to make the sprite change upon loading/unloading things into/from satchel, but I also made an open-sprite, for when you're loading figures in or taking them out.
For the curious, some rejected/potential alt designs below, including a different case design with a clown in space and some different logos in the top left.