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Mute rev flashes for the first ten minutes
#10
Revs as a roundtype is inherently flawed. The roundtype is balanced around security noticing it's revs quickly and implanting people, but on rounds where that actually happens revs get absolutely shitstomped before they can do anything unless the last revhead hides in maintenance until centcom gibs everyone. When security ISN'T on point, then revs convert literally the entire crew and shitstomp the heads of staff unless the last head hides in maintenance until centcom gibs everyone.

Though I am guessing most people disagree with me on this, revs as a gamemode is completely unsalvageable in it's current state, and unless it gets reworked completely from the ground up, the coders should just remove it again and never bring it back.
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RE: Mute rev flashes for the first ten minutes - by Lady Birb - 08-11-2019, 08:55 PM

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