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Rev round Pods
#1
It doesn't seem like pods add much fun to a rev round for either side. So My idea is that after the initial rev announcement that makes it obvious its a rev round, pods should get a warning " Your pod begins to beep and spark strangely, Possible sabotaged detected" and the pod should then act like the funky escape pods, and spin out/catch fire/depower entirely/ teleport off z level.

The point would be to stop elongating the round and causing a possible un-fun situation that seems to come from pod using. The wait until the announcement would keep people from using it to detect rev round, while still being early enough to prevent any issues that could come from a pod using head/ rev head.

If you wanted to extend this idea to people in space suit with a jetpack perhaps a similar code could be added to the jetpacks, making it a lot more difficult to just fly off into space and hide. Ideally jetpacks would get a simpler version with the similar sabotage warning but just emptying out its contents on a countdown, giving the normal user a chance to return to a safe spot without being punished.
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Messages In This Thread
Rev round Pods - by Tewf - 07-01-2019, 01:08 AM
RE: Rev round Pods - by UrsulaMejor - 07-01-2019, 07:11 AM
RE: Rev round Pods - by Zamujasa - 07-01-2019, 10:24 AM
RE: Rev round Pods - by Frank_Stein - 07-01-2019, 02:09 PM
RE: Rev round Pods - by Zamujasa - 07-01-2019, 04:34 PM
RE: Rev round Pods - by Kira - 07-05-2019, 01:58 AM
RE: Rev round Pods - by Technature - 07-05-2019, 10:28 AM
RE: Rev round Pods - by KikiMofo - 07-05-2019, 12:37 PM
RE: Rev round Pods - by warcrimes - 07-05-2019, 11:19 AM

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