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Come roast on this tentative design
#9
lil more progress

[Image: Untitled.png]

you can see how much the result differs from the initial footprint. i kind of gave up on having departmental pod bays, i think instead they're gonna just be more general use and not affiliated with any specific department. should there be any sort of airlock security measures in place? i assume having airlocks all over the place might make it really easy for villains to get around.

Animal storage got moved next to botany since i had a surplus of space in there and nothing to do with it. I think it works better like this anyhow.
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Come roast on this tentative design - by twoski - 04-10-2019, 12:42 PM
RE: Come roast on this tentative design - by twoski - 04-13-2019, 09:54 PM

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