04-13-2019, 09:54 PM
(This post was last modified: 04-14-2019, 01:07 PM by twoski. Edited 3 times in total.)
lil more progress
you can see how much the result differs from the initial footprint. i kind of gave up on having departmental pod bays, i think instead they're gonna just be more general use and not affiliated with any specific department. should there be any sort of airlock security measures in place? i assume having airlocks all over the place might make it really easy for villains to get around.
Animal storage got moved next to botany since i had a surplus of space in there and nothing to do with it. I think it works better like this anyhow.
you can see how much the result differs from the initial footprint. i kind of gave up on having departmental pod bays, i think instead they're gonna just be more general use and not affiliated with any specific department. should there be any sort of airlock security measures in place? i assume having airlocks all over the place might make it really easy for villains to get around.
Animal storage got moved next to botany since i had a surplus of space in there and nothing to do with it. I think it works better like this anyhow.