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Xadia Station
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Heyo, its ya boy Wubs

I've always been a fan of design but never got into SS13 mapping mainly because working with the mapping tool is like pulling teeth. Most of my experience comes from Barotrauma actually, and I've made a few subs on there and had quite a lot of fun doing so. However, I've been playing a good amount of Goon recently thanks to the player jolt and I thought now would be a good time to try my hand at the beautifully chaotic world of SS13 mapping.

Below is a very rough outline that I made and plan on iterating on over time with weekly updates. You may see me around this mapping area asking questions in regards to how subsystems like disposals and power work as I get farther along but I don't imagine that happening anytime soon. If you have any critique, advice, or you just want to call me a shitlorde for committing some cardinal sin of SS13 design then feel free to let me know below.

I now present, a very skeletal Xadia, free of most subrooms and space catwalks. 

[Image: unknown.png]


And a more zoomed in image of the command area (central wing of the station).
[Image: unknown.png?width=304&height=300]
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Messages In This Thread
Xadia Station - by Wubs4Scrubs - 03-30-2019, 07:59 PM
RE: Xadia Station - by qwertyquerty - 03-30-2019, 10:28 PM
RE: Xadia Station - by HydroFloric - 03-31-2019, 08:43 AM
RE: Xadia Station - by Wubs4Scrubs - 03-31-2019, 02:43 PM
RE: Xadia Station - by Wubs4Scrubs - 04-01-2019, 07:59 PM
RE: Xadia Station - by warcrimes - 04-02-2019, 03:58 PM

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