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Should Atmos be revamped/changed?
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From what I've read, our Atmos is an incomprehensible nightmare of hellcode that not even its creator wants to deal with. But then again, Kremlin seemed to figure it out just fine, at least enough to make that swazzy engine readout thing.

An Atmos rewrite/rework would theoretically make the atmospheric system simpler, easier to use and understand, more wieldable by mortal dorks... but "simple", "intuitive", and "useful," I feel, isn't quite what I'd use to describe the spirit of Goonstation. Would be absolutely fantastic to have an Atmos that did what we'd want it to do (work as expected in a reasonable timeframe without destroying everything it touches), but there's also a kind of frustrating charm to its current hyperjank. I dunno. Hellburns came from that jank, I think.

Also, other servers' Atmosseses aren't much better than ours, from what I can tell. It might work faster, but there's also some awkward qwirks to it that might make it less than an ideal replacement. I don't know enough about it to say for sure, but I think it'd be more a tradeoff than an upgrade.
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Should Atmos be revamped/changed? - by aft2001 - 10-10-2018, 04:16 AM
RE: Should Atmos be revamped/changed? - by Superlagg - 10-12-2018, 06:09 AM

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