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in-game maps for telescience
#3
I'd love like, some kind of calibration beam. A big glowing light that let's you aim the teleporter better, but is resource intensive and observable by those where you're aiming it

Like, maybe you get a screen that shows you a replica of the tile you're aiming it at. So when you recognize a tile from the bar, you could kinda guess your way around by moving it until you find landmarks
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in-game maps for telescience - by cyberTripping - 06-14-2018, 12:20 PM
RE: in-game maps for telescience - by Wisecrack34 - 06-14-2018, 01:29 PM
RE: in-game maps for telescience - by Frank_Stein - 06-14-2018, 05:42 PM

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