05-16-2017, 11:09 AM
(This post was last modified: 05-16-2017, 11:38 AM by Ed Venture. Edited 1 time in total.)
(05-16-2017, 02:41 AM)Sundance Wrote: What do you want from security?
Is it just good enough having a shit officer? Is that as good as existance?
I'm getting conflicting information from this thead and the other thread that was necro'd, that you want a more "strict" security that follows "laws" and then this thread where any oaf will do once he's in uniform.
I want more people playing the role. I'm taking a long break from Security because I am sick of playing the role by myself 90% of the time and trying to manage 30 players at one time. It's too much and it's not really worth it anymore. After more then three years of playing the role almost nonstop it stopped being fun and just became busywork where everyone you talk to is going to make your round awful.
I'd like more tools and leeway on being lethal. I really don't like following the "three chances" guideline that I've been asked to follow by admins. It's sometimes pretty clear when someone is going to mess with Security all round to no end and I got to waste time sometimes up to 30 minutes given them all the chances in the world before I think it's safe to take them out of the round. While dealing with said assholes so much stuff could've happen to the station and since I will most likely be the only Security officer that wasted time caused players to die when I could have saved them and damage to the station I may have been able to prevent.
Now on the topic of not killing antags that killed but locking them up instead.
Why would you just lock them up? A antag that has killed and you caught them I feel they should be killed. For punishment for being caught and for killing others. Antags should always be punished severely for getting caught. I only make a exception if I find a antag in the first five minutes when they have not even had a chance to do anything yet, I'll leave them be and wait for them to commit a crime before taking action (I mean it's a game after all and Antag rounds are rare so I think they should get the chance to do something). You are within the rules for doing so and I can tell you from experience a Murderous Antag will always kill again if given the chance.