05-14-2017, 07:19 PM
(This post was last modified: 05-14-2017, 07:22 PM by Tobba. Edited 2 times in total.)
There's a mechanism in which items that shouldn't automatically induce a click delay (such as anything on your person) will ignore any click delay you currently have set.
So it turns out that while refactoring the code so I could make the click-delay grace feature work I inadvertedly fixed a semi-bug that caused that to not always work (including on grabs). Yeah... shit, I should've known. Should be fixed next round.
So it turns out that while refactoring the code so I could make the click-delay grace feature work I inadvertedly fixed a semi-bug that caused that to not always work (including on grabs). Yeah... shit, I should've known. Should be fixed next round.