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PvE > PvP
#7
A DM ain't bad. Another option is a semi-random branching path of "events"

Something like:

Start of round: "Martians" are picked randomly from a list of round antagonists
Act 1: "Invasion" is randomly from a list of act 1 events associated with Martians. There is a win condition
Act 2: Another event is chosen based on the Martian invasion plot. It'll be picked from a win or lose list, based on the end result from the last round
Act 3: Same as before

So then it's a matter of setting up all these scenarios and letting them play out. Probably more work than just a simple DM, but more autonomous in the long run
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Messages In This Thread
PvE > PvP - by aft2001 - 05-12-2017, 07:00 AM
RE: PvE > PvP - by Noah Buttes - 05-12-2017, 07:24 AM
RE: PvE > PvP - by Superlagg - 05-12-2017, 07:30 AM
RE: PvE > PvP - by Vitatroll - 05-12-2017, 08:03 AM
RE: PvE > PvP - by Frank_Stein - 05-12-2017, 08:07 AM
RE: PvE > PvP - by Noah Buttes - 05-12-2017, 08:12 AM
RE: PvE > PvP - by Frank_Stein - 05-12-2017, 08:28 AM
RE: PvE > PvP - by Mageziya - 05-12-2017, 10:04 AM
RE: PvE > PvP - by Superlagg - 05-12-2017, 10:27 AM
RE: PvE > PvP - by Frank_Stein - 05-12-2017, 10:35 AM
RE: PvE > PvP - by atomic1fire - 05-12-2017, 01:57 PM

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