05-09-2017, 12:43 PM
im not blowing anything out of proportion, mordent, im giving accurate and realistic feedback based on my gameplay experience over the past little while, please read carefully.
a poorly thought out change to encourage the use of belts/forklifts and to supposedly nerf antags has fundamentally changed the flow of player interaction in violent scenarios.
a slight inconvenience to stealth/abductor antags has been an absolute buff to rampage antags.
where a murderer might drag off one person to kill, a crewman might also drag an ally to salvation. now there is no rescuing someone from a rampage and patching them up and trying to arm up and concoct a plan to take him on together, because a killer will jog up behind your slowed down ass and slaughter you both.
if you want to nerf antags, nerf antags. or buff crew. dont do this sort of thing
a poorly thought out change to encourage the use of belts/forklifts and to supposedly nerf antags has fundamentally changed the flow of player interaction in violent scenarios.
a slight inconvenience to stealth/abductor antags has been an absolute buff to rampage antags.
where a murderer might drag off one person to kill, a crewman might also drag an ally to salvation. now there is no rescuing someone from a rampage and patching them up and trying to arm up and concoct a plan to take him on together, because a killer will jog up behind your slowed down ass and slaughter you both.
if you want to nerf antags, nerf antags. or buff crew. dont do this sort of thing

Goonhub
