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Gunplay: How do you feel about it?
#27
I guess where I'm coming from with tasers is, they end fights pretty quick. Stun the target, and arrest or kill them, depending on who has them

Sec does need a ranged, non-lethal weapon, but I'd like to see it be something that isn't as incapacitating. 

What if there was a gun that affected the targets vision, limiting their sight distance? In a gun fight, they'd lose the advantage of aiming, but could continue with melee?

Edit: Some kind of paintball type thing? Hits you with pellets filled with a goopy substance that messes with vision and slows movement in larger amounts. Leaves a visible trail of the goopy substance for people to follow.
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Messages In This Thread
RE: Gunplay: How do you feel about it? - by Dions - 05-08-2017, 12:58 PM
RE: Gunplay: How do you feel about it? - by misto - 05-08-2017, 02:26 PM
RE: Gunplay: How do you feel about it? - by misto - 05-08-2017, 02:52 PM
RE: Gunplay: How do you feel about it? - by misto - 05-08-2017, 08:44 PM
RE: Gunplay: How do you feel about it? - by Frank_Stein - 05-08-2017, 09:13 PM
RE: Gunplay: How do you feel about it? - by misto - 05-08-2017, 09:44 PM
RE: Gunplay: How do you feel about it? - by misto - 05-08-2017, 11:27 PM
RE: Gunplay: How do you feel about it? - by misto - 05-09-2017, 12:44 AM
RE: Gunplay: How do you feel about it? - by misto - 05-09-2017, 04:55 AM
RE: Gunplay: How do you feel about it? - by misto - 05-09-2017, 05:06 AM
RE: Gunplay: How do you feel about it? - by misto - 05-09-2017, 12:46 PM
RE: Gunplay: How do you feel about it? - by misto - 05-09-2017, 02:39 PM
RE: Gunplay: How do you feel about it? - by misto - 05-10-2017, 06:23 PM
RE: Gunplay: How do you feel about it? - by misto - 05-11-2017, 12:39 AM
RE: Gunplay: How do you feel about it? - by misto - 05-11-2017, 03:31 AM
RE: Gunplay: How do you feel about it? - by misto - 05-11-2017, 05:10 AM

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