05-08-2017, 01:37 PM
(This post was last modified: 05-08-2017, 01:44 PM by Ed Venture. Edited 4 times in total.)
(05-08-2017, 12:46 PM)Frank_Stein Wrote: Tasers: Kinda think they shouldn't have any stun, stamina loss or otherwise. I think if they just made you drop items on hit, and continued to progressively slow you so that Sec had to get in close with a baton, that could work
You know Tasers stun people right? Also that's an awful idea tasers are already a close to mid range weapon and they are not that useful as they are right now. You get some distance between you and a officer and the tasers shots will just miss them/you. The thing is inaccurate as hell right now. If the taser got nerfed then I will drop the Security role forever and never play the job again. I think Tasers are perfect where they are even if I don't like certain things about them. Two years ago they were really OP and made the job of Security too easy. I made countless threads trying to get them changed to how they are now and would not want to see them buffed or nerfed any further.
EDIT: If anything Security needs buffs and more options. Not Nerfs and less options.