05-06-2017, 12:06 PM
Badmin has an ebb and flow to it.
Like, conceptually, the shift with Badmin has been that the game has an organized an expected structure now. This means that badmin detracts from a guarantee of events, which in turn is why people don't like it, even though badmin provides variety to samey rounds.
This ironically means that the more chaotic and less organized rounds are, the more badmin is tolerated, because people didn't know what was going to happen anyway.
Like, conceptually, the shift with Badmin has been that the game has an organized an expected structure now. This means that badmin detracts from a guarantee of events, which in turn is why people don't like it, even though badmin provides variety to samey rounds.
This ironically means that the more chaotic and less organized rounds are, the more badmin is tolerated, because people didn't know what was going to happen anyway.