05-04-2017, 09:00 PM
(This post was last modified: 05-04-2017, 09:15 PM by misto. Edited 4 times in total.)
look... maybe im coming off a little more venomous than is healthy. the idea of away mission stuff is fine, its a cute star trek type trope to tap into
but at least stop locking it behind telesci math bullshit so that players who dont visit the forums and download the spreadsheets and calculators can visit the places youve spent time and effort creating
you could put the portals to each in different bits of the debris field area or something. then people will go visit the debris field more too
telesci itself can remain in as a transport/rescue/abduction/terrorism option with whatever level of operation complexity you feel is necessary
but following all that, i think it would be most beneficial to see efforts refocused on enriching main station. action on the main station is what got us all hooked and brought us all together. action on the main station is what new people see and experience, and its what keeps people coming back or not. the game is space station 13, not away mission 13
but at least stop locking it behind telesci math bullshit so that players who dont visit the forums and download the spreadsheets and calculators can visit the places youve spent time and effort creating
you could put the portals to each in different bits of the debris field area or something. then people will go visit the debris field more too
telesci itself can remain in as a transport/rescue/abduction/terrorism option with whatever level of operation complexity you feel is necessary
but following all that, i think it would be most beneficial to see efforts refocused on enriching main station. action on the main station is what got us all hooked and brought us all together. action on the main station is what new people see and experience, and its what keeps people coming back or not. the game is space station 13, not away mission 13