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Community Coder Conveniences
#34
(05-04-2017, 04:23 AM)Sundance Wrote: What's big that needs to be done? That depends what you define as "big"

- Chaplain Rework, abandoned
- Medical Additions (worked on by Haine afaik.. abandoned?)
- Borg Rework, currently being fiddled by Noah
- The void that is IBM's artifact research
- Food actually being of use, so that botany/chef role actually is valued.
- Cash/economy actually being of use
- Material system actually being of use, currently needs far more things to craft and needs unique properties (KEEEEELLLIIIN)
- New gamemodes that isn't just a rehashed traitor with funky objectives (see: Spy, etc.)

This list for me are the serious "to-do" list, everything else should take a a backseat. Like I have stated previously, we are feature laden in many aspects, but extremely feature barren in others.

Real Talk: We do not need any more "reworks" other than the ones I have stated. We just generally need more stuff. And this is not a case of the spoiled child syndrome of wanting more and more, this is to do with how many things feel very unfinished/unpolished in comparison to other things in the game.

Well, Noahs borg patch is almost finished as far as i'm aware, we could get a bunch of people together to help him go through and bugfix it.

Hell, if we could get a bunch of people together for all of those things, that'd be great. I find myself time and time again trying to get into coding but running out of steam pretty quickly. I tend to have more motivation when working with other people though so if the same holds true for others, then it might be a great way to get shit done.

I also have a pretty big block of free time coming up in a couple of weeks, so i'm definitely looking for something to do.
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Messages In This Thread
RE: Community Coder Conveniences - by Noah Buttes - 04-21-2017, 08:51 AM
RE: Community Coder Conveniences - by atomic1fire - 04-27-2017, 08:54 PM
RE: Community Coder Conveniences - by Cirrial - 04-21-2017, 09:04 AM
RE: Community Coder Conveniences - by ZeWaka - 04-24-2017, 01:15 AM
RE: Community Coder Conveniences - by Vitatroll - 04-27-2017, 09:31 PM
RE: Community Coder Conveniences - by Mordent - 04-28-2017, 09:52 AM
RE: Community Coder Conveniences - by robertGN - 04-29-2017, 01:17 PM
RE: Community Coder Conveniences - by Wraithcraft - 04-29-2017, 01:29 PM
RE: Community Coder Conveniences - by ZeWaka - 05-01-2017, 03:02 AM
RE: Community Coder Conveniences - by Mageziya - 05-01-2017, 01:46 PM
RE: Community Coder Conveniences - by Superlagg - 05-01-2017, 10:22 PM
RE: Community Coder Conveniences - by ZeWaka - 05-03-2017, 05:17 PM
RE: Community Coder Conveniences - by Superlagg - 05-03-2017, 07:29 PM
RE: Community Coder Conveniences - by Noah Buttes - 05-03-2017, 08:18 PM
RE: Community Coder Conveniences - by ZeWaka - 05-03-2017, 09:34 PM
RE: Community Coder Conveniences - by Ed Venture - 05-02-2017, 12:03 AM
RE: Community Coder Conveniences - by Superlagg - 05-02-2017, 12:51 PM
RE: Community Coder Conveniences - by Vitatroll - 05-02-2017, 01:51 PM
RE: Community Coder Conveniences - by Nnystyxx - 05-02-2017, 05:51 PM
RE: Community Coder Conveniences - by Noah Buttes - 05-02-2017, 06:36 PM
RE: Community Coder Conveniences - by Vitatroll - 05-02-2017, 10:59 PM
RE: Community Coder Conveniences - by Ed Venture - 05-03-2017, 11:13 PM
RE: Community Coder Conveniences - by Ed Venture - 05-04-2017, 12:11 AM
RE: Community Coder Conveniences - by Vitatroll - 05-04-2017, 01:02 AM
RE: Community Coder Conveniences - by Sundance - 05-04-2017, 04:23 AM
RE: Community Coder Conveniences - by amaranthineApocalypse - 05-04-2017, 05:38 AM
RE: Community Coder Conveniences - by atamusvaleo - 05-04-2017, 05:14 AM
RE: Community Coder Conveniences - by Nnystyxx - 05-04-2017, 05:57 AM
RE: Community Coder Conveniences - by Frank_Stein - 05-04-2017, 09:07 AM

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