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Finishing moves/Fatalities
#10
i would prefer such coup de grace "moves" to be inventable by players ingame via extant mechanics or the expansion of extant mechanics, rather than more pushbutton moves

ie the quest for the perfect death pill, martian foot torture, custom flamethrower mix, etc. get creative
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Messages In This Thread
Finishing moves/Fatalities - by Lady Birb - 04-29-2017, 09:03 PM
RE: Finishing moves/Fatalities - by Frank_Stein - 04-29-2017, 09:17 PM
RE: Finishing moves/Fatalities - by Lady Birb - 04-29-2017, 09:23 PM
RE: Finishing moves/Fatalities - by babayetu83 - 04-29-2017, 09:34 PM
RE: Finishing moves/Fatalities - by Lady Birb - 04-29-2017, 09:51 PM
RE: Finishing moves/Fatalities - by Musketman12 - 04-30-2017, 05:49 AM
RE: Finishing moves/Fatalities - by awfulworldkid - 04-30-2017, 05:55 AM
RE: Finishing moves/Fatalities - by atomic1fire - 04-30-2017, 03:29 PM
RE: Finishing moves/Fatalities - by YoukCat - 04-30-2017, 07:13 PM
RE: Finishing moves/Fatalities - by misto - 05-01-2017, 09:18 PM
RE: Finishing moves/Fatalities - by Crazyabe - 05-02-2017, 05:00 AM
RE: Finishing moves/Fatalities - by Lady Birb - 05-02-2017, 02:21 PM

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