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Finishing moves/Fatalities
#3
(04-29-2017, 09:17 PM)Frank_Stein Wrote: I can almost imagine a whole different, simpler health system based on this where being put into crit is something you would always heal out of automatically unless you continue to take damage while in it.

Would be nice for a deathmatch-style gamemode/server, but not sure about normal play. Coders write it down somewhere.
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Messages In This Thread
Finishing moves/Fatalities - by Lady Birb - 04-29-2017, 09:03 PM
RE: Finishing moves/Fatalities - by Frank_Stein - 04-29-2017, 09:17 PM
RE: Finishing moves/Fatalities - by Lady Birb - 04-29-2017, 09:23 PM
RE: Finishing moves/Fatalities - by babayetu83 - 04-29-2017, 09:34 PM
RE: Finishing moves/Fatalities - by Lady Birb - 04-29-2017, 09:51 PM
RE: Finishing moves/Fatalities - by Musketman12 - 04-30-2017, 05:49 AM
RE: Finishing moves/Fatalities - by awfulworldkid - 04-30-2017, 05:55 AM
RE: Finishing moves/Fatalities - by atomic1fire - 04-30-2017, 03:29 PM
RE: Finishing moves/Fatalities - by YoukCat - 04-30-2017, 07:13 PM
RE: Finishing moves/Fatalities - by misto - 05-01-2017, 09:18 PM
RE: Finishing moves/Fatalities - by Crazyabe - 05-02-2017, 05:00 AM
RE: Finishing moves/Fatalities - by Lady Birb - 05-02-2017, 02:21 PM

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