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Dumb antagonist idea: sewer gators
#9
(04-29-2017, 11:55 AM)Mageziya Wrote: Personally, I don't feel that the sewer aesthetic fits SS13 in any capacity. We could keep something that utilizes the same gameplay concepts (scooting around vents, ect.), but just has a more space-like appearance to it.

You could just have them be highly mutated abominations warped into their current forms as part of a syndicate bioweapons research project.
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RE: Dumb antagonist idea: sewer gators - by misto - 04-29-2017, 07:27 AM
RE: Dumb antagonist idea: sewer gators - by misto - 04-29-2017, 11:01 AM
RE: Dumb antagonist idea: sewer gators - by Noah Buttes - 04-29-2017, 03:31 PM
RE: Dumb antagonist idea: sewer gators - by misto - 04-29-2017, 02:38 PM

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