Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Community Coder Conveniences
#8
(04-27-2017, 08:54 PM)atomic1fire Wrote:
(04-21-2017, 08:51 AM)Noah Buttes Wrote: Discord rank/role is a good idea, but the community patch thing might be somewhat questionable in utility since we don't actually know how much has changed since the public release and since each patch has been released.

I, for one, know that current implementation of chaplain contracts is significantly different on the back end than my original patch.

The only way I think a "community" goon would work is if the developers took an minimal effort in maintaining an open source fork. Like a once a year code dump or something.

Although I think Comgoonity has a funny ring to it.

Otherwise I can't see how patches stay too maintainable if someone adds a new game system but nobody can add patches for it.

Patches subforum works because people can create a basic implementation of whatever they want and then the developers can port it into the current version.

Once you get more developments I think it would become much harder to keep contributions current.

I'd be super down for yearly code dumps, but somehow i don't really see it happening.

I wonder if there's a way to split a repo into two parts, one containing all the secret stuff and can only be seen by admins, the other containing basic systems etc. so that we could minimise conflicts. Even if there is, it's probably a hell of a lot of work.
Reply


Messages In This Thread
RE: Community Coder Conveniences - by Noah Buttes - 04-21-2017, 08:51 AM
RE: Community Coder Conveniences - by atomic1fire - 04-27-2017, 08:54 PM
RE: Community Coder Conveniences - by amaranthineApocalypse - 04-28-2017, 07:38 AM
RE: Community Coder Conveniences - by Cirrial - 04-21-2017, 09:04 AM
RE: Community Coder Conveniences - by ZeWaka - 04-24-2017, 01:15 AM
RE: Community Coder Conveniences - by Vitatroll - 04-27-2017, 09:31 PM
RE: Community Coder Conveniences - by Mordent - 04-28-2017, 09:52 AM
RE: Community Coder Conveniences - by robertGN - 04-29-2017, 01:17 PM
RE: Community Coder Conveniences - by Wraithcraft - 04-29-2017, 01:29 PM
RE: Community Coder Conveniences - by ZeWaka - 05-01-2017, 03:02 AM
RE: Community Coder Conveniences - by Mageziya - 05-01-2017, 01:46 PM
RE: Community Coder Conveniences - by Superlagg - 05-01-2017, 10:22 PM
RE: Community Coder Conveniences - by ZeWaka - 05-03-2017, 05:17 PM
RE: Community Coder Conveniences - by Superlagg - 05-03-2017, 07:29 PM
RE: Community Coder Conveniences - by Noah Buttes - 05-03-2017, 08:18 PM
RE: Community Coder Conveniences - by ZeWaka - 05-03-2017, 09:34 PM
RE: Community Coder Conveniences - by Ed Venture - 05-02-2017, 12:03 AM
RE: Community Coder Conveniences - by Superlagg - 05-02-2017, 12:51 PM
RE: Community Coder Conveniences - by Vitatroll - 05-02-2017, 01:51 PM
RE: Community Coder Conveniences - by Nnystyxx - 05-02-2017, 05:51 PM
RE: Community Coder Conveniences - by Noah Buttes - 05-02-2017, 06:36 PM
RE: Community Coder Conveniences - by Vitatroll - 05-02-2017, 10:59 PM
RE: Community Coder Conveniences - by Ed Venture - 05-03-2017, 11:13 PM
RE: Community Coder Conveniences - by Ed Venture - 05-04-2017, 12:11 AM
RE: Community Coder Conveniences - by Vitatroll - 05-04-2017, 01:02 AM
RE: Community Coder Conveniences - by Sundance - 05-04-2017, 04:23 AM
RE: Community Coder Conveniences - by atamusvaleo - 05-04-2017, 05:14 AM
RE: Community Coder Conveniences - by Nnystyxx - 05-04-2017, 05:57 AM
RE: Community Coder Conveniences - by Frank_Stein - 05-04-2017, 09:07 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)