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Minor Captain's space suit now slows you down
#39
(04-25-2017, 09:35 AM)Grayshift Wrote: I've been convinced to leave magboots alone for now since people seem to regard not being able to be pulled as a drawback rather than feature?

There's far fewer of them on cogmap1 than cogmap2 anyhow, so I suppose people might go back to stealing the janitor's galoshes. We can only hope.

Could we get a button to toggle th magboots on/off: similar to flashlights? I can't begin to tell you how many times I've forgotten I had them equiped and jump into space expecting to float safely across a breach only to stop after one tile and have that "oh, shit" moment of recollection.

It would be a simple quality of life feature to flip a little switch and be swept away in the space winds.

I know I can just physically remove them but it would help with those situations where you're injured and need a person to drag you.


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RE: Captain's space suit now slows you down - by atamusvaleo - 04-26-2017, 08:57 AM

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