04-18-2017, 11:21 AM
Personally, I'm not a fan of the implementation of "slow pull" because it makes moving things that are too big to pick up way more tedious than it ought to be.
I prefer the old pulling way that allowed for hilarious bouts of tug of war between, say, a changeling and a staff assistant trying to steal his stunned victim, or a clown pulling a man strapped to a chair down a hall.
It slows the gameplay way too much and makes rescue attempts of knocked out people in dangerous places far too difficult for it to be viable: why risk death trying to pull -very slowly- someoneĀ out of an airless corridor when it's much safer to let them die and clone them afterwards now?
I'd like this feature to be reverted or at least restricted only to things that are truly considered heavy by most people, like I don't know, a piano or an organ.
I prefer the old pulling way that allowed for hilarious bouts of tug of war between, say, a changeling and a staff assistant trying to steal his stunned victim, or a clown pulling a man strapped to a chair down a hall.
It slows the gameplay way too much and makes rescue attempts of knocked out people in dangerous places far too difficult for it to be viable: why risk death trying to pull -very slowly- someoneĀ out of an airless corridor when it's much safer to let them die and clone them afterwards now?
I'd like this feature to be reverted or at least restricted only to things that are truly considered heavy by most people, like I don't know, a piano or an organ.