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What's your favorite job(s) and why?
#37
Brick 
My favorites:

1) RD -
  • Easy canbombs due to toxins and EVA access
  • Telescience: Remote controlled suffering
  • Guardbuddies: humans are crime *tesla module fires everywhere* YOUR MOVE, CREEP *medicator gun buddy shoots already stunned spessman full of halo syringes* *ol harner does a smug smile*
  • Chemistry: one of the best ss13 features due to obvious features
  • Also don't forget about the monkey dispenser

2) Captain
  • Put on nice clothes, build fifty energy guns, sneak them into the syndicate outpost, sell them, ?????, induce suffering
  • Try to save the station from nuke ops but forget to bring a toolbox and get stuck due to a welded door
  • Get cluwned and loose authority forever while an assistant runs around with both of your IDs
  • Be friendly to everyone especially shady people until it backfires
  • Become patron of clowns

3) Mechanic:
  • Connect teleporters to unlikely places, have crew amazed until someone disassembles the teleporter and the tourists are stuck
  • Bolt open all hallway doors and setup graviton accelerator highways
  • Ruckingenur shenanigans
  • Get a syndicate scanner and build nukes all over the station, set them off using forged captains ids, cry because canbombs are easier and better
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Messages In This Thread
What's your favorite job(s) and why? - by aft2001 - 04-04-2017, 06:14 PM
RE: What's your favorite job(s) and why? - by Sov - 04-05-2017, 11:58 AM
RE: What's your favorite job(s) and why? - by PenguinsMeep - 04-17-2017, 07:45 AM

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