04-18-2013, 01:52 AM
Might as well drop the health of cyborgs a bit, I think it's somewhere around 300 baseline currently.
Cyborgs should be scary when rogue though, not pushovers but also not total tanks unless they're loaded up on slow things like treads and heavy parts.
Cyborgs should be scary when rogue though, not pushovers but also not total tanks unless they're loaded up on slow things like treads and heavy parts.

Goonhub