04-09-2017, 11:10 PM
(04-09-2017, 08:12 PM)Frank_Stein Wrote:(04-09-2017, 07:43 PM)NateTheSquid Wrote: AI shouldn't be able to direct most emagged bots, like it can't control emagged beepsky, but maybe there could be a control unit for bots in the AI upload/core that can be disabled/emagged to change the AI's control
Absolutely. Having switches for all the AI abilities would be a good idea. Maybe some of the more powerful ones start turned off and the AI needs to gain the crew's trust to get someone to engage them, or a traitor rogues the AI and then turns them on. Alternatively, you can depower a bad AI instead of outright killing them.
This too. Muzzling/shackling the AI for its impudence would be an interesting mechanic rather than someone going "WOW I SURE HATE AIS AND I HATE FUN" and killswitching them. (Then they could, say, negotiate with humans to get them to sneak in and switch their subroutines back on, assuming they don't have specific orders not to try anything like that)