04-07-2017, 05:58 PM
(This post was last modified: 04-09-2017, 01:39 PM by Frank_Stein. Edited 2 times in total.)
I really think AI needs to borrow some blob code, not just in the viewing mode, but also some other things like abilities, hud, and hotkeys. Do the overmind view, move some of the AI tab stuff to HUD abilities for easier access, and add some new abilities to make the job easier and more involved without overpowering the AI
Couple ideas for new AI abilities in an overmind mode:
Couple ideas for new AI abilities in an overmind mode:
- Summon bot: Click a tile, get a list of bot types that exist and how many, click one and have it travel to the tile you clicked. Respond to fires, send medical attention, aid security, all indirectly with your bot buds
- Bookmarking: Place a waypoint on a tile or mob and assign it to a number key. Simply press that number to have your view travel to that spot
- Waypoints: Someone need help finding something or someone? Set a waypoint for it by clicking it and making it, and let people use trackers or PDA apps to guide them to the location. No need to give them constant verbal updates. Tag messes, breaches, dead bodies and notify the appropriate human
- Fast APC: Wanna mess with a rooms lights, equipment, or life support? Activate this to have the window for the nearest APC pop open so you don't have to hunt it down anymore
- Change vision mode: Cycle through different visions to help filter out information. Different vision types could include:
- Heat signatures - filters everything as a dark blue, while popping out humans and monkeys as a bright orange. Useful for finding people in dark areas
- Atmospheric - filters everything as dark green. Tiles that contain gasses are brightly colored various pinks, oranges, reds based on what type of gas is prominent. Useful for spotting breaches
- Electrical - filters everything dark red. Electrical currents are highlighted a bright white, with intensity in proportion to the amount of power flowing through. Useful for detecting power outages and sinks