04-17-2013, 05:33 PM
I can view almost all (if not all) of the food in the game thanks to ~admin magic~ and at the moment am trying to cull what in that list is too secret to post here.
Doesn't el diablo literally set you on fire? That's hot enough.
There really can't be anything wrong with implementing more common, real drinks even if another server has them. Although it may be a pipe dream, I'd also like for more unique sprites to exist for these drinks - So that players can see a mixed drink and think "Hey, that's a Triple Citrus!" rather than "Hey, that's a...green thing". Unrealistic, but more visually appealing.
Can't really comment on this as I don't know how complex the code is there - The main issue that comes to mind is that visually those freeform foods tend to all look the same, save for the colour. That doesn't really add variety. That said, it's hardly a loss to have more of those - But more variety on its own doesn't increase the appeal of food and drink.
Well, I don't know about that. There are a lot of variations on themes - All of the breads for instance. Like I say, I'm looking at the full list right now in the admin screen and trying to decide how much I can divulge without ruining ~the magic~.
The return of this would be great. And it would mean the return of tomato accidents.
This has a danger of being very popular (but then, Robust-Eez isn't) - The chance of a hit not connecting would have to be quite lot. But I must admit I'm kinda fond of this idea. Would require a new reagent.
Possibly controversial opinion: I would support a massive change of time/heat, even if this buff/debuff idea doesn't get picked up. I think if you get the ingredients right, but not the time/heat, you should get "Overcooked [x]" or "Undercooked [x]" - Which could make people sick, but tell you what you tried to make.
I'm conscious of not making too many pie-in-the-sky demands for coders to fulfill, as I'm not a coder - Though I have some experience there I'm not going to start trying to learn byond right now, as I have finals to think about.
Here is a list of foods! This is not an exhaustive list of foods in the game.
Suggestions I or others in the thread have made are in italics.
Ingredients (I recommend no effect)
Finished products
So it seems like we have a lot of stuff really. Relatively few finished products considering the amount of ingredients, but still a fair amount - Suggestions for effects very welcome)
Quote: el diablo isn't hot enough.
Doesn't el diablo literally set you on fire? That's hot enough.
Quote:I miss their drinks, mainly. We have like seven mixable drinks that actually get a proper name when mixed, two are non-alcoholic and two are secret. (Grog and Suicider, there I said it.) The problem with implementing more without stealing from /tg/ is that, well, we both pull from real world drinks. OTOH, some coder was talking about just letting us name drinks with some machine. That'd be cool too.
There really can't be anything wrong with implementing more common, real drinks even if another server has them. Although it may be a pipe dream, I'd also like for more unique sprites to exist for these drinks - So that players can see a mixed drink and think "Hey, that's a Triple Citrus!" rather than "Hey, that's a...green thing". Unrealistic, but more visually appealing.
Quote:What I'd love to see is more freeform food, like how cakes, pizzas and fried stuff is now. That'd take a lot more coding, but it'd be nice to be able to just slap whatever between two hamburger buns, or on top of a bread slice and get a [whatever] burger/sandwich out of the oven. As it is, I tried to make a banana pie and accidentally rediscovered banana bread.
Can't really comment on this as I don't know how complex the code is there - The main issue that comes to mind is that visually those freeform foods tend to all look the same, save for the colour. That doesn't really add variety. That said, it's hardly a loss to have more of those - But more variety on its own doesn't increase the appeal of food and drink.
Quote:There are A LOT of recipes
Well, I don't know about that. There are a lot of variations on themes - All of the breads for instance. Like I say, I'm looking at the full list right now in the admin screen and trying to decide how much I can divulge without ruining ~the magic~.
Quote:the old disposals tube from Mushroom station.
The return of this would be great. And it would mean the return of tomato accidents.
Quote:Ghost foods should cause you to be slightly incorporal, obviously not allowing you to move through walls but making your sprite semi see through and making hits on you land a less % of the time with a flavor text of " 's punch goes right through Fart Smell!"
This has a danger of being very popular (but then, Robust-Eez isn't) - The chance of a hit not connecting would have to be quite lot. But I must admit I'm kinda fond of this idea. Would require a new reagent.
Quote:Finding recipes on your own needs to be made easier somehow. It's sort of irritating that I pretty much HAVE to have the wiki open whenever I'm chef and I want to do something other than serve random things from the kitchen floor that I've fried ten billion times. Not to mention that the cook time and recipes for shit keeps getting changed (as though food is some incredible secret akin to chemistry recipes ) and now pretty much everything the cookbook in the kitchen tells you is wrong, not to mention all the things on the wiki.
Possibly controversial opinion: I would support a massive change of time/heat, even if this buff/debuff idea doesn't get picked up. I think if you get the ingredients right, but not the time/heat, you should get "Overcooked [x]" or "Undercooked [x]" - Which could make people sick, but tell you what you tried to make.
I'm conscious of not making too many pie-in-the-sky demands for coders to fulfill, as I'm not a coder - Though I have some experience there I'm not going to start trying to learn byond right now, as I have finals to think about.
Here is a list of foods! This is not an exhaustive list of foods in the game.
Suggestions I or others in the thread have made are in italics.
Ingredients (I recommend no effect)
- Apple
Avocado
Bacon (raw)
Banana (peeled and unpeeled)
Beef
Carrot
Cheese (regular and weird) [requires a way to be made]
Chicken
Chili pepper
Chocolate Chips
Corn
Cookie Dough
Cream
Dough
Egg
Eggplant
Fish (various)
Flour
Garlic
Grape
Lemon
Lettuce
Lime
Meat (human, monkey, synth)
Meatball (swedish and regular)
Meat paste
Melon
Mushroom
Mystery meat
Oatmeal (uncooked)
Onion
Peanuts
Pork
Potato (peeled and unpeeled)
Pumpkin
Spaghetti, dry
Sweet dough
Tomato
Finished products
- Regular Burger (from all meats)
Bacon and eggs - Increase punching damage slightly?
Banana bread
Cake (various)
Cassaroles
Cereal (various - Unsure if all publicly known)
Chili (various - Unsure if all publicly known)
Condiments (various - Unsure if all publicly known)
Corn dog (various)
Coronator
Cookie (various - Unsure if all publicly known)
Donk Pocket (bangin')
Guacamole
Hot dog
Ice cream (already inherits effect of reagent, and makes cold. Recommend no additional effect.)
Fries
Mashed potato
Meat loaf
MONSTER (massive toxin damage, I think)
Oatmeal
Onion, sliced (but no onion rings!)
Onion Rings
Pancakes (with maple syrup and not) With Maple Syrup could give an accent-ailment that appends "eh?" onto the end of sentences, and such
Pie (various, unsure if publicly known)
Pizza (various)
Popcorn
Sandwich (with all breads and meats, also cheese, peanut butter, toasted etc etc)
Taco
Spaghetti, cooked (with or without sauce and meatballs)
Sloppy Joe
Waffles
Wonton
Yoghurt (froze and not)
So it seems like we have a lot of stuff really. Relatively few finished products considering the amount of ingredients, but still a fair amount - Suggestions for effects very welcome)