04-07-2017, 02:44 PM
(04-07-2017, 01:08 PM)Dr Zoidcrab Wrote: With the current implementation I've killed about four? wizards as a staff assistant equivalent just by hitting them over the head with a toolbox to knock them unconscious. Toolboxes deal 40 stamina damage by the way. Like maybe instead of just looking at how much health damage objects do pay attention to what stamina damage they deal.
There's a bit of technique to robusting. What I've learned from brutalizing monkeys is that you want to knock them down first with a heavy stamina item like a toolbox, then finish them off with a high damage weapon like a pair of scissors.
Course, you could just flash them and skip the toolboxing. And swinging that toolbox deducts stamina from yourself too, so they could get a lucky whack in and knock you down. And you have to get them to stand still long enough to hit them, though you can queue up a click on someone and try to get in range just long enough for the game to think you were in range the whole time. It's a dance of robust game mechanics.