04-05-2017, 06:14 AM
AI, or AI-Lite (Cyborg) is probably my favourite overall, but the limitations of cyborgs makes messing with some parts of the game hard/impossible.
If I'm non-synthetic, I'm probably playing someone in medical (normally roboticist or MD, but medical doctor if it strikes my fancy) or if I'm feeling more casual then in catering (barman, chef, botanist). The former can make or break the station, the latter means if I'm non-robust it doesn't really matter.
The only roles I don't really like are research ones (it's hard to contribute to the benefit of the station/ship) and non-miner/mechanic engineering (there's only so much fun to be had in hellburning, mining can be good but on #2 is rarely useful, and on #1 you lose RP opportunity a bit).
If I'm non-synthetic, I'm probably playing someone in medical (normally roboticist or MD, but medical doctor if it strikes my fancy) or if I'm feeling more casual then in catering (barman, chef, botanist). The former can make or break the station, the latter means if I'm non-robust it doesn't really matter.
The only roles I don't really like are research ones (it's hard to contribute to the benefit of the station/ship) and non-miner/mechanic engineering (there's only so much fun to be had in hellburning, mining can be good but on #2 is rarely useful, and on #1 you lose RP opportunity a bit).