04-14-2013, 08:31 AM
Shield already exists and just needs the graphic overlay updated to cover the 64x64 vehicles and some extra testing, won't take much time.
Boost is planned.
Cloaking device exists already and just needs an update.
A weak omni turret for the passenger to fire is also planned. I think I'll make two versions, one a phaser and a significantly pricier beam laser. DrawLine() beams are cool as hell but work better as click-targeted weapons than direct fire anyways. I've been intending to make a mining beam too.
There's an artillery weapon already in the game, you can buy it from the syndicate trader and it fires a pair of slow regular pipe-bomb strength shells. It costs a shitload though. I don't think a salvo of eight explosions in a row would be viable until explosion code is steamlined better.
Robotic arm would be pretty rad. I like that idea.
Boost is planned.
Cloaking device exists already and just needs an update.
A weak omni turret for the passenger to fire is also planned. I think I'll make two versions, one a phaser and a significantly pricier beam laser. DrawLine() beams are cool as hell but work better as click-targeted weapons than direct fire anyways. I've been intending to make a mining beam too.
There's an artillery weapon already in the game, you can buy it from the syndicate trader and it fires a pair of slow regular pipe-bomb strength shells. It costs a shitload though. I don't think a salvo of eight explosions in a row would be viable until explosion code is steamlined better.
Robotic arm would be pretty rad. I like that idea.