03-26-2017, 07:41 PM
(This post was last modified: 03-26-2017, 08:21 PM by Ed Venture. Edited 10 times in total.)
Like a wise admin once told me "If you want rampages to stop then be the one to stop them" Teamwork be it as a Security Officer or with Crew members is every antag's weakness. If you ask me Apathy is the biggest issue with the community and I'm not talking about silent rampages I'm talking about the crew never interacting with each other or banding together to stop a antag like back in the old days. Back then if we knew a rampager was about on the station we'd form a angry mob and give back up to any Security Officer there was. Now people can't be bothered to fight back most of the time and would rather fuck with Security then help them or stay out of the way. Which leads to barely anyone playing Security cause the player base treats them like shit and leads to players not even attempting to fight antags but fighting with Security and whining when the person they should be stopping kills them.
Let's recap. Hardly anyone plays Security cause the Playerbase treats them like shit, which leads to almost no one around to stop a rampaging antag, which leads to people whining about rampages instead of trying to fight back or play the role made to stop antags. I don't think most players on goonstation really understand how fundamentally important the role of Security is when it comes to balancing the flow of Space Station 13.
This community has only themselves to blame for the state we find ourselves in.
Also just saying I've seen people say they don't play Security cause it robs them of being pick as a antag at round start. That's false. Check the wiki (I think the security page says this) or ask a admin. The game chooses Antags roles for players before job roles.
Again just saying I think Thermals should be easier for the crew to get their hands on cause if you think about it being invisible to most of the crew is pretty OP even with the nerfs the cloaker has gotten over the years and I think it should be removed or have thermals more accessible to the crew just so they have some sort of fighting chance.
The other day I was rampaging with a cloaker and was only killed by the crew cause Four people tried to stop my rampage and they did cause I could not stop vomiting and they followed my trail of vomit till they got me cornered and killed me. There was no Security or Detective that round and without them capitalizing on my mistake (which was taking too much bath salts) they would have been doomed.
Let's recap. Hardly anyone plays Security cause the Playerbase treats them like shit, which leads to almost no one around to stop a rampaging antag, which leads to people whining about rampages instead of trying to fight back or play the role made to stop antags. I don't think most players on goonstation really understand how fundamentally important the role of Security is when it comes to balancing the flow of Space Station 13.
This community has only themselves to blame for the state we find ourselves in.
Also just saying I've seen people say they don't play Security cause it robs them of being pick as a antag at round start. That's false. Check the wiki (I think the security page says this) or ask a admin. The game chooses Antags roles for players before job roles.
Again just saying I think Thermals should be easier for the crew to get their hands on cause if you think about it being invisible to most of the crew is pretty OP even with the nerfs the cloaker has gotten over the years and I think it should be removed or have thermals more accessible to the crew just so they have some sort of fighting chance.
The other day I was rampaging with a cloaker and was only killed by the crew cause Four people tried to stop my rampage and they did cause I could not stop vomiting and they followed my trail of vomit till they got me cornered and killed me. There was no Security or Detective that round and without them capitalizing on my mistake (which was taking too much bath salts) they would have been doomed.