03-24-2017, 11:37 AM
(This post was last modified: 03-24-2017, 11:41 AM by Mordent. Edited 1 time in total.)
I like that all mauxite, for example, is created equal as it means I don't have to worry about "was this wall made with good mauxite or terrible mauxite?". It means stacking is possible. Stacking is good.
One aspect that would be a simple "it actually does something but isn't a huge pain to balance": make the market value of the ore vary between 50-150% of the base price dependent on quality. Stacks of ore would have to keep a list of the quality of the ore within them, which might be annoying, but if that's the only variable between ores then it probably isn't terrible.
EDIT: The act of stacking ore blends it into a stack of the average quality of the ore within it. The act of sticking a stack of ore into the NanoWhatever could blend it together to form bars of the average level of quality. (e.g. 5 terrible (-50%) and 10 good (+30%) ores blend together to make materials with (-50%*5+30%*10)/15=+3.33% quality. Means you're only persisting one number per stack rather than one number per member per stack.
One aspect that would be a simple "it actually does something but isn't a huge pain to balance": make the market value of the ore vary between 50-150% of the base price dependent on quality. Stacks of ore would have to keep a list of the quality of the ore within them, which might be annoying, but if that's the only variable between ores then it probably isn't terrible.
EDIT: The act of stacking ore blends it into a stack of the average quality of the ore within it. The act of sticking a stack of ore into the NanoWhatever could blend it together to form bars of the average level of quality. (e.g. 5 terrible (-50%) and 10 good (+30%) ores blend together to make materials with (-50%*5+30%*10)/15=+3.33% quality. Means you're only persisting one number per stack rather than one number per member per stack.