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Does not getting paid matter (and how do you make it matter?).
#6
If more stuff was locked behind paywalls and less stuff was on the station as a whole, money would matter.
Mushroom station is an example of having a reduced amount of things, but people didn't actually really complain, your toolbelt full of tools was often earned rather than given. It was harsher times.
Really I'd like to strike a balance between items available and items locked behind paywalls. I hear a collective groan at the thought of paywalls, but i find money as a motivating resource a far more interesting prospect because it forces interaction and causes motivation, often in the nefarious as really ss13 is exercise in brutality.
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RE: Does not getting paid matter (and how do you make it matter?). - by Sundance - 03-24-2017, 11:11 AM

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