03-24-2017, 11:11 AM
If more stuff was locked behind paywalls and less stuff was on the station as a whole, money would matter.
Mushroom station is an example of having a reduced amount of things, but people didn't actually really complain, your toolbelt full of tools was often earned rather than given. It was harsher times.
Really I'd like to strike a balance between items available and items locked behind paywalls. I hear a collective groan at the thought of paywalls, but i find money as a motivating resource a far more interesting prospect because it forces interaction and causes motivation, often in the nefarious as really ss13 is exercise in brutality.
Mushroom station is an example of having a reduced amount of things, but people didn't actually really complain, your toolbelt full of tools was often earned rather than given. It was harsher times.
Really I'd like to strike a balance between items available and items locked behind paywalls. I hear a collective groan at the thought of paywalls, but i find money as a motivating resource a far more interesting prospect because it forces interaction and causes motivation, often in the nefarious as really ss13 is exercise in brutality.