03-24-2017, 11:10 AM
(This post was last modified: 03-24-2017, 11:13 AM by Keelin. Edited 3 times in total.)
(03-24-2017, 11:01 AM)Sundance Wrote: Too lazy to find the thread, but originally the request for quality was to effect all stats universally. So like high quality uqill would be extremely hard but also get a boost to all other stats. This would encourage users to smelt and create polymers.
The problem with that, as it turns out, was that there is no one direction for a stat to be 'boosted' in.
Low conductivity is great for insulating gloves but terrible for cables etc.
Boosting the "cap" of them also wasn't viable since at that point coders could no longer expect to see a certain and defined range of values for a given stat.
(Making general handling of the values as well as balancing a nightmare)
If anyone wants to have an extended conversation about this, send me a message on IRC (when I'm there) or on discord.