03-23-2017, 06:35 AM
(03-23-2017, 05:32 AM)aft2001 Wrote: Maybe bombs that are fragmentation-based and only damage people (still damaging floor tiles and windows but not breaching) would be nice. For example, you attach some glass shards and metal rods or whatever to a TTV or single-tank bomb, and make sure the bomb isn't too powerful (by either limiting the temperature or by possibly adding a new option that allows you to adjust the speed of gas transfer), then use it as a fragmentation grenade or mine or whatever. The explosion wouldn't cause hull breaches (unless you're exploding it near windows that go into space) and could be used as a last-resort for an antag or rogue silicon that's murderboning and destroying *everything*
Iirc you can stick glass in pipebombs, but those still do area damage. I would like to see some more anti-personnel improvised weaponry in the game rather than anti-the-whole-station.
(Anyway, even if canbombs are hard to make, we have an entire wing of research dedicated to figuring it out, and unlike chemistry they can't do anything very positive 99% of the time)