03-21-2017, 10:19 AM
(This post was last modified: 03-21-2017, 10:19 AM by awfulworldkid. Edited 1 time in total.)
(03-21-2017, 07:39 AM)Haine Wrote: I am perfectly fine with adding more mutantraces to genetics if:
- they are interesting, cool or funny, or could have mechanics that are
- they aren't just [animal]-man, unless they fit with the above point (like misto's slug/snail guy idea)
- I'm provided sprites for them (I don't have a lot of time to make custom sprites for things atm)
I personally prefer weird/neat/alien scifi stuff to things like "a normal guy but he's also kind of a fox too" because I think it fits with the theme better.
Based on this, I think it would be a good idea to go full pangolin. Idea:
-Space Pangolins are a race that were originally literal uplifted Earth pangolins, so they still have some of the traits.
-You can be one either through the Manid Genetics gene/body type or being a Space Pangolin Ambassador like for the other races.
-They have (unfixable, it's attached to the body type) REALLY shitty eyesight, but have (similarly shitty) thermal vision, except their thermals can't see through walls.
-When they're lying down, they take reduced brute or burn damage, especially from explosions or blunt objects, but when standing up they take additional damage of those types, especially if you target the head.
-They have elongated snouts, which means they bump into things less but can't wear most headgear and masks without modification and can't wear certain headgears or masks ever.