03-20-2017, 10:58 PM
Two reasons for this Apathy that may plague the station are antags that only do their objectives. Like a traitor whose objective is to blow up a captains Bonzai tree. Most traitors who get that objective are going to look for the path of least resistance instead of trying to robust the Captain, steal his id, go into his room with an explosive, and then book it for the next available hiding spot. At least that's what I have seen in my years of playing. Shroom station man. Like what point is there in trying to space the traitor when he's done traitoring. Hell there was this one time I got caught and put in a fight pit with another traitor and told to fight to the death, I won and they let me go without killing me. I got on the shuttle and left like everyone else.
Although I'm pretty certain everyone I played with has gone away to new things by now so this new generation might be different. I think the way to fix this is to get the antag to continue to screw things over enough to warrant the crew mob. The way Changeling, Vampire, Wraith, and Blob are set up warrants that type of mob. Even though I've seen Changelings walk around in station before without much aggression, but that's few and far between.
Although I'm pretty certain everyone I played with has gone away to new things by now so this new generation might be different. I think the way to fix this is to get the antag to continue to screw things over enough to warrant the crew mob. The way Changeling, Vampire, Wraith, and Blob are set up warrants that type of mob. Even though I've seen Changelings walk around in station before without much aggression, but that's few and far between.