03-18-2017, 07:11 PM
Wisdom from the great Wisdomatrix!
Roleplay is only fun if you make it fun. Whether this means setting a higher standard of antagonist roleplay, removing the temptation to murderbone or purely removing antagonists altogether, it needs to be fun. I hear that the current gamemode has been set to intrigue. In the great wisdom of the Wisdomatrix, I propose that we use code magic to disable ling on destiny until the population is about 15ish, and add extended into that intriguing gamemode. In my mind, this balances out the intrigue. Ling's not giving you the chance to truly delve into a chaotic frenzy? Wait till more people are on to frenzy! Wishing you just got a chance to max and relax? Good news, the dice were rolled and the round is extended, you think. Wait, did that chef have a corpse? Even though that's a silly example, I love the idea of not quite knowing whether or not you're safe, and I feel that with some TLC, LLJK1 could truly harbor RP.
Roleplay is only fun if you make it fun. Whether this means setting a higher standard of antagonist roleplay, removing the temptation to murderbone or purely removing antagonists altogether, it needs to be fun. I hear that the current gamemode has been set to intrigue. In the great wisdom of the Wisdomatrix, I propose that we use code magic to disable ling on destiny until the population is about 15ish, and add extended into that intriguing gamemode. In my mind, this balances out the intrigue. Ling's not giving you the chance to truly delve into a chaotic frenzy? Wait till more people are on to frenzy! Wishing you just got a chance to max and relax? Good news, the dice were rolled and the round is extended, you think. Wait, did that chef have a corpse? Even though that's a silly example, I love the idea of not quite knowing whether or not you're safe, and I feel that with some TLC, LLJK1 could truly harbor RP.