Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Atamus's Artbox
#5
(03-15-2017, 03:56 PM)atamusvaleo Wrote: CLOSED
Unlocked | Locked | Off (module removed)

[Image: U6VGdrU.png] [Image: UOyo2fy.png] [Image: GGrxXpg.png]

OPEN
Module Removed (off) | Module Unscrewed (off) | Online

[Image: XfNWPZ5.png] [Image: 0uiNK55.png] [Image: ovXGEN2.gif]


[Image: 1KedNcC.gif]


There's the sprite. "Now, what the heck is it?" you might be asking.

The idea is simple. In its current state, the AI upload is incredibly vulnerable. At the slightest mention of the AI upload being open, the entire crew rushes in hoping to get their Cheetos-stained fingers on the law modules. It's then a free-for-all to see who can upload laws the quickest with the click of a button. With this, I hope to eliminate that ease of access and add a little time to the upload process. Here's how it would work:

• The mainframe lockers (4-6) sit in the AI upload chamber bolted to the floor.
• Each mainframe holds a module inside with a law (or blank module) inside.
• A command level ID (or packet tomfoolery) is required to unlock the mainframe locker.
• Once unlocked and opened, unscrew the module from its holder.
• Pluck the module from the console with the aforementioned cheetos-stained fingers.
• Click the module in-hand to edit the current law written on the module.
• Replace the module, screw it in place, and watch as the world burns.

With this system, we could instill law precedence, as in law 1 takes precedence over laws 2-6.

PS: I am unsure of how to go about creating the dmi for this. I'd be more than happy to do so but it may take some time for me to figure it out on my own. I can upload whatever files are needed if this idea takes off and is to be implemented.

I like these ideas that have floated around lately of making the AI's laws actual modules you take out and put in and shift around. I get a very 'killing HAL 9000 in 2001' vibe from it. Also a little bit of Metal Gear Solid: Peace Walker. Definitely makes the AI slightly less subject to being instantly subverted when somebody breathes on a card.

Besides, if we make the AI any more powerful (which I think would be nice, some day, to give them a bit more variability), then this will be a good system to justify being able to get the AI on your side.
Reply


Messages In This Thread
Atamus's Artbox - by atamusvaleo - 03-15-2017, 12:10 PM
RE: Atamus's Artbox - by atamusvaleo - 03-15-2017, 03:56 PM
RE: Atamus's Artbox - by Noah Buttes - 03-15-2017, 04:06 PM
RE: Atamus's Artbox - by atamusvaleo - 03-15-2017, 06:37 PM
RE: Atamus's Artbox - by Nnystyxx - 03-16-2017, 01:30 AM
RE: Atamus's Artbox - by atamusvaleo - 03-16-2017, 03:32 AM
RE: Atamus's Artbox - by misto - 03-16-2017, 04:37 PM
RE: Atamus's Artbox - by Grifflez - 03-19-2017, 11:27 AM
RE: Atamus's Artbox - by atamusvaleo - 03-20-2017, 04:49 AM
RE: Atamus's Artbox - by atamusvaleo - 03-21-2017, 09:14 AM
RE: Atamus's Artbox - by NateTheSquid - 03-21-2017, 12:46 PM
RE: Atamus's Artbox - by Crazyabe - 03-21-2017, 02:42 PM
RE: Atamus's Artbox - by atamusvaleo - 03-22-2017, 01:37 PM
RE: Atamus's Artbox - by ZeWaka - 03-23-2017, 09:31 AM
RE: Atamus's Artbox - by Cirrial - 03-22-2017, 02:49 PM
RE: Atamus's Artbox - by NateTheSquid - 03-23-2017, 12:31 AM
RE: Atamus's Artbox - by Nnystyxx - 03-23-2017, 11:01 AM
RE: Atamus's Artbox - by atamusvaleo - 03-29-2017, 08:48 AM
RE: Atamus's Artbox - by Wraithcraft - 03-29-2017, 06:20 PM
RE: Atamus's Artbox - by atamusvaleo - 03-31-2017, 07:26 AM
RE: Atamus's Artbox - by atamusvaleo - 04-18-2017, 05:12 AM
RE: Atamus's Artbox - by 69andahalf - 04-18-2017, 09:16 AM
RE: Atamus's Artbox - by Gannets - 04-20-2017, 07:28 AM
RE: Atamus's Artbox - by MaRcuSTheDAWG - 04-21-2017, 10:38 PM
RE: Atamus's Artbox - by atamusvaleo - 06-13-2017, 05:21 PM
RE: Atamus's Artbox - by NateTheSquid - 06-13-2017, 09:09 PM
RE: Atamus's Artbox - by elan_oots - 06-19-2017, 09:40 AM
RE: Atamus's Artbox - by atamusvaleo - 06-21-2017, 08:25 PM
RE: Atamus's Artbox - by atamusvaleo - 08-04-2017, 08:09 PM
RE: Atamus's Artbox - by Grumpchkin - 08-07-2017, 03:05 AM
RE: Atamus's Artbox - by atamusvaleo - 08-07-2017, 04:32 AM
RE: Atamus's Artbox - by Frank_Stein - 08-07-2017, 01:21 PM
RE: Atamus's Artbox - by amaranthineApocalypse - 08-07-2017, 10:29 AM
RE: Atamus's Artbox - by cyberTripping - 08-07-2017, 12:50 PM
RE: Atamus's Artbox - by ZeWaka - 08-08-2017, 01:00 AM
RE: Atamus's Artbox - by atamusvaleo - 08-08-2017, 06:22 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)