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Random Events and LLJK 1
#13
I agree with pretty much everything Mordent said.

After having experienced a few rounds on secret ("intrigue"!), there are a few suggestions I'd like to echo/throw out.

One would be to not allow antags to perma-kill (eg. gibbing). It would suck to be killed early on and have your body destroyed, and have to wait, say, two more hours before playing again. I know there's the option of becoming a ghost drone, but you can't really interact with others when you are one.
In a similar vein, maybe remove most of the traitor objectives that need the person to kill others to succeed. First off, there's not a lot of RP in simply killing others (or simply dying), unless you really try. The traitor themselves might spend time prepping and making sure everything's perfect, but most of the time, the victim is unaware until they're actually attacked... And then they're dead. Of course there are exceptions where it is fun for everyone, but those are kinda rare. Surprisingly, changelings and vampires don't seem to face such problems (thus far), simply because it is easier to tell when something's amiss, which automatically leads to tension and suspicion (if that makes sense).
Other gamemodes definitely would be fun to try out. My suggestion for now, though, would be to also throw some extended (please!) and hardmode traitor rounds into the mix, so that people don't get too paranoid or focused on the gear/"winning"/whatever (and also because extended still can be loads of fun by itself, as long as you have people).

edit: How could I forget? Please also consider adding (optional?) miscreants! Maybe not the too destructive objectives, but ones like getting your department to go on strike, or stalking someone could prove to be interesting!

edit2: Also, valid kills... It would be nice if people didn't try to kill antags unless they were known to be hostile or have severely malicious intentions. Though, I doubt there would be any way to actually enforce this.
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Messages In This Thread
Random Events and LLJK 1 - by Maegor - 03-10-2017, 08:06 AM
RE: Random Events and LLJK 1 - by Frank_Stein - 03-10-2017, 12:19 PM
RE: Random Events and LLJK 1 - by Cirrial - 03-12-2017, 07:03 PM
RE: Random Events and LLJK 1 - by Ed Venture - 03-12-2017, 07:10 PM
RE: Random Events and LLJK 1 - by aft2001 - 03-13-2017, 05:18 AM
RE: Random Events and LLJK 1 - by Mordent - 03-13-2017, 07:09 AM
RE: Random Events and LLJK 1 - by Wraithcraft - 03-13-2017, 02:59 PM
RE: Random Events and LLJK 1 - by Superlagg - 03-13-2017, 05:21 PM
RE: Random Events and LLJK 1 - by Sergeant_Crunch - 03-13-2017, 09:10 PM
RE: Random Events and LLJK 1 - by Dr Zoidcrab - 03-14-2017, 12:59 AM
RE: Random Events and LLJK 1 - by Sergeant_Crunch - 03-14-2017, 07:24 AM
RE: Random Events and LLJK 1 - by aft2001 - 03-14-2017, 09:11 AM
RE: Random Events and LLJK 1 - by Flourish - 03-14-2017, 09:15 PM
RE: Random Events and LLJK 1 - by NateTheSquid - 03-14-2017, 09:41 PM
RE: Random Events and LLJK 1 - by aft2001 - 03-14-2017, 09:48 PM
RE: Random Events and LLJK 1 - by Burrito Justice - 03-15-2017, 07:55 AM

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