03-10-2017, 08:06 AM
There are usually no events on destiny, apparently because of the amazing population it has (?). If antags do not make a comeback, the events could be adjusted to fit the population that is on, so they have more things to RP with, :
Meteor Shower: Cap, HoP, CE or Engineer
Radstorm and Blowout: Medical Staff
Ion Storm: AI or Cyborg + one member of Command staff (With deadlier laws only if there are 10+ online)
Anomalies: Scientists and RD (Just so they get their own event)
Singularity and other destructive events: When the round goes past 400 minutes (To prevent rounds from getting too long, so you have an actual reason to cal the shuttle, instead of because the round is too long)
Now, onto an event i though would be nice to RP with, though it involves antags:
Werewolves:
Random event: Needs at least 5 people
One of them is randomly picked to be a werewolf
No power over the transformation, you get a message when you are about to transform so you can run
Can only kill when transformed
Cannot blow up the station
Make forced open doors fixable
Add a cure: made with silver, mutadone and something else, so you do not have to kill the wolf and put him out of the round
Dangerous Space:
The ship is entering a treacherous part of space and requires that all crew remain on board.
Would only affect the normal z-level and the warning is given the same way as the blowout.
Crew outside are killed/mutaded
I may add more as i have or steal more ideas
Meteor Shower: Cap, HoP, CE or Engineer
Radstorm and Blowout: Medical Staff
Ion Storm: AI or Cyborg + one member of Command staff (With deadlier laws only if there are 10+ online)
Anomalies: Scientists and RD (Just so they get their own event)
Singularity and other destructive events: When the round goes past 400 minutes (To prevent rounds from getting too long, so you have an actual reason to cal the shuttle, instead of because the round is too long)
Now, onto an event i though would be nice to RP with, though it involves antags:
Werewolves:
Random event: Needs at least 5 people
One of them is randomly picked to be a werewolf
No power over the transformation, you get a message when you are about to transform so you can run
Can only kill when transformed
Cannot blow up the station
Make forced open doors fixable
Add a cure: made with silver, mutadone and something else, so you do not have to kill the wolf and put him out of the round
Dangerous Space:
The ship is entering a treacherous part of space and requires that all crew remain on board.
Would only affect the normal z-level and the warning is given the same way as the blowout.
Crew outside are killed/mutaded
I may add more as i have or steal more ideas