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add a zombification chem to the traitor poison bottle pool
#6
I think this would lead to zombie rounds every round unless zombies were really easy to behead/delimb.

Like regular chainsaws and medical saws should have a high chance of removing targeted zombie limbs when you beat zombies with them. Plus making it so that Zombies only revive if they have a head (which could lead to some frankenstein fun for robotics assuming one zombie isn't a jerk.)
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RE: add a zombification chem to the traitor poison bottle pool - by atomic1fire - 03-07-2017, 03:04 PM

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