02-25-2017, 10:56 PM
imo cogmap 2 does not have enough windows for it to matter
as a pod no one will see you
also you can't harass genetics,science, hydro, security, arrivals, the only place is at escape. This seems like it won't matter but during the 10min of the shuttle. Why remove something that applies to such a limited window of opportunity?
say if half the rwalls were changed to windows on the exterior, then corridors and departments across the map would have more of a view of space. I dunno, I think the pods would be noticeable like on the previous maps. Do grenade pods get used on cogmap2? There a lot that effects this, but still IMO limited opportunity shouldn't be nerfed.
as a pod no one will see you
also you can't harass genetics,science, hydro, security, arrivals, the only place is at escape. This seems like it won't matter but during the 10min of the shuttle. Why remove something that applies to such a limited window of opportunity?
say if half the rwalls were changed to windows on the exterior, then corridors and departments across the map would have more of a view of space. I dunno, I think the pods would be noticeable like on the previous maps. Do grenade pods get used on cogmap2? There a lot that effects this, but still IMO limited opportunity shouldn't be nerfed.