02-23-2017, 07:05 AM
One problem that I think Goonstation has is that turning raw materials into usable product is often more time-consuming than creating the raw materials. Botany is particularly bad at this; growing medical herbs is fairly easy, but processing the herbs and their mutations into isolated, pure substances for bottling/pilling takes quite a long time.
My idea is to allow ChemMasters to see and process the contents of the storage tanks of adjacent Reagent Extractors. Sample workflow:
1. Harvest Shivering Contusine with a Produce Satchel and dump it into the Reagent Extractor
2. Extract to Storage Tanks 1 and 2
3. Switch to the ChemMaster, isolate the Salbutamol from Storage Tank 1
4. Process the 250 units of Salbutamol into 5 50-unit bottles.
5. Repeat for Storage Tank 2
My idea is to allow ChemMasters to see and process the contents of the storage tanks of adjacent Reagent Extractors. Sample workflow:
1. Harvest Shivering Contusine with a Produce Satchel and dump it into the Reagent Extractor
2. Extract to Storage Tanks 1 and 2
3. Switch to the ChemMaster, isolate the Salbutamol from Storage Tank 1
4. Process the 250 units of Salbutamol into 5 50-unit bottles.
5. Repeat for Storage Tank 2