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Official Destiny FIX THIS SHIT Thread
#84
(01-30-2017, 11:41 AM)Maegor Wrote: There are no portable flashers. This specially annoying as arresting someone usually ends up in  2 people running up and down the port of the ship
(02-12-2017, 09:22 AM)Mordent Wrote: The switches in the escape lobby and pod bay are "blind switches", not "light switches". There are no blinds to close, and there are no other light switches in there, so presumably they should be light switches.

In the bar, the light tubes on the stage are not part of the same light batch as the rest of the bar so do not turn off when you turn those lights off.

There are also no light switches in much of the research department, the security/medical boothes, the fore bathroom, the crew lounges, the kitchen/freezer, the morgue, and the mechanic's office. There's a couple of others (EVA, atmospherics, the AI core, maintenance, the corridors), but I'm okay with this on the basis that they're probably needed for emergency use.

Okay these should all be fixed next build of the map (light switches are stupidly easy to forget about)

Fun fact: the bar stage was technically a part of space.  Somehow it had no area defined for it at all.  Whoops.


Messages In This Thread
Official Destiny FIX THIS SHIT Thread - by ZeWaka - 05-26-2016, 05:26 PM
RE: Official Destiny FIX THIS SHIT Thread - by Haine - 02-23-2017, 06:36 AM
Destiny Bugs - by atamusvaleo - 09-24-2016, 10:17 AM
RE: Destiny Bugs - by Mordent - 09-24-2016, 12:50 PM
RE: Destiny Bugs - by Lu Yan - 09-24-2016, 03:01 PM
RE: Destiny Bugs - by Mordent - 09-24-2016, 04:28 PM
RE: Destiny Bugs - by atamusvaleo - 09-24-2016, 11:32 PM

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