02-22-2017, 12:48 PM
I'll pass on this one.
The station gets depressurized regularly and repressurizing is pretty iffy for even small, room-specific breaches. Sending people to regularly refill o2 tanks is not fun, nor adds appreciably to gameplay.
I mean, yes, the idea of a traitor poisoning the "watering hole" air can with CO2 warms the cockles of my heart. But in most cases it's not going to add anything but suffering.
The station gets depressurized regularly and repressurizing is pretty iffy for even small, room-specific breaches. Sending people to regularly refill o2 tanks is not fun, nor adds appreciably to gameplay.
I mean, yes, the idea of a traitor poisoning the "watering hole" air can with CO2 warms the cockles of my heart. But in most cases it's not going to add anything but suffering.