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Tame the Emag, Buff the Agent Card
#33
It's the ultimate mischief ticket. While, yeah, you can use it to make previously harmless things deadly, it's main strength comes from the sheer mayhem it can cause. Break every door and locker on the station, turn firebots into rolling gravitons, lockdown the station with a roving band of rogue Beepskies, send the borgs on a rumpus to end all rumpuses, that sort of thing.

...

Most of which is also doable without an emag, and in some cases easier and more effective. That band of Beepskies will haul your ass in half way through emagging their precinct, whereas an EMP grenade'll send entire crates of the little guys nuts, and fiddling with the security records'll get them to arrest everyone *but* you. You can turn that rumpus into a full-blown uprising with a well-written law, one that's more likely to work with you than make all your blood fall out.

Huh. I guess it is mainly for traitors without a plan and rampaging chemnerds who want more precision than a pen.
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Messages In This Thread
Tame the Emag, Buff the Agent Card - by Erev - 09-07-2016, 11:29 PM
RE: Tame the Emag, Buff the Agent Card - by misto - 09-08-2016, 03:27 AM
RE: Tame the Emag, Buff the Agent Card - by Erev - 09-08-2016, 09:41 PM
RE: Tame the Emag, Buff the Agent Card - by Grek - 09-09-2016, 04:59 AM
RE: Tame the Emag, Buff the Agent Card - by Grek - 09-09-2016, 11:11 PM
RE: Tame the Emag, Buff the Agent Card - by misto - 02-18-2017, 06:33 AM
RE: Tame the Emag, Buff the Agent Card - by Superlagg - 02-20-2017, 08:41 AM

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