Poll: What do you think about the pulling change?
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REVERT REVERT DEATH TO THE FEATURE
25.00%
35 25.00%
Reduce the penalties across the board
7.86%
11 7.86%
Reduce the penalties for all but big stuff
15.00%
21 15.00%
Reduce penalties for just a few things
5.00%
7 5.00%
IT'S FINE AS IS JUST MAYBE SOME TWEAKS
9.29%
13 9.29%
Comedy option
37.86%
53 37.86%
Total 140 vote(s) 100%
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Hey hey this item is really slow to pull! Fix it!
To expand; my reasoning for the behavior cuffed players is as follows:
- it takes some weight of secs shoulders. Using the port-a-brig isnt always ideal, and some security don't always like using it (I was never truly a fan of instant teleport stuff outside research and the remote teleporter)
- it STILL has a slowdown. What this means is if you are dragging a cuffed player, someone chasing you will always catch up (in most scenarios)
- its not ideal for vamps/changelings. Their behavior is "snatch and grab", meaning once a player is downed, they immediately pull and sprint to the nearest maint/airlock. They're not going to wait to cuff someone unless they're super confident nothing will untoward will happen.
- The cuffs pull has viable alternatives for those who don't want to raid sec/poke beepsky. Roller chairs/beds, carts, straightjackets, the suggested gurney will all behave the same.


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RE: Hey hey this item is really slow to pull! Fix it! - by Sundance - 02-17-2017, 12:56 AM

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