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Destiny Pathology QoL
#6
(02-13-2017, 04:22 PM)Maegor Wrote:
(02-13-2017, 03:31 PM)Wraithcraft Wrote: I am strongly in favor of some sort of autofeeder for pathogen cultures.

Yes, feeding the cultures is incredibly annoying, especially when you have needs to attend to

You guys realize that petri dishes can hold an unlimited amount of nutrient right?

Ive never played destiny but on cog2 we have a chem dispenser. I just toss in the base and two 100u beakers of nutrient, and by the time it starves ive already moved to the next generation of growing making the old dish irrelevant...dont think feeding the cultures has ever really been an issue 

On cog1 theres no chem dispenser though so yes it does get a little tricky since you can run out of nutrient if youre wasteful

E: looked at the map and saw the itsy bitsy path lab on destiny. Id say just adding a chem dispenser would make your lives much easier and be the easiest change vs coding and spriting new machinery
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Messages In This Thread
Destiny Pathology QoL - by Maegor - 02-13-2017, 08:45 AM
RE: Destiny Pathology QoL - by Wraithcraft - 02-13-2017, 03:31 PM
RE: Destiny Pathology QoL - by Maegor - 02-13-2017, 04:22 PM
RE: Destiny Pathology QoL - by Sov - 02-14-2017, 08:29 AM
RE: Destiny Pathology QoL - by Erev - 02-13-2017, 05:19 PM
RE: Destiny Pathology QoL - by aft2001 - 02-14-2017, 07:58 AM
RE: Destiny Pathology QoL - by Mordent - 02-14-2017, 08:38 AM
RE: Destiny Pathology QoL - by Erev - 02-14-2017, 12:53 PM

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