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Thoughts on Realistic changes and lack of communication from Coders on Big Changes
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(02-14-2017, 05:45 AM)Ed Venture Wrote:
(02-14-2017, 05:23 AM)atamusvaleo Wrote: I just think that opening every change for discussion is a big ol' can o' worms.

Well it's like I said I would like to only see big and drastic changes to be discussed for feedback before they get implemented. The Coder can still ask for feedback even if they already know they are going to add it to the game. It's still their choice whether or not they talk about it. It's important to know that I don't want them to be forced to do anything they don't want to. It's simply a request to attempt it in the future, but the feedback they get could lead to better performance when it's added and make the overall progress of updating it faster. I mean it took about seven pages just to get a detailed reason to why the pull nerf happened and when it comes to huge drastic changes I do think regardless if we know it's coming or not we should be told why said drastic changes happened at the start of the thread rather then later. You got valid points though but I still feel like more communication should be attempted.

For my response, read the rest of my post. Namely, where I say how opening these things to discussion when in the development stages is a bad idea.
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RE: Thoughts on Realistic changes and lack of communication from Coders on Big Changes - by atamusvaleo - 02-14-2017, 06:35 AM

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